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  • Research Article
  • Cite Count Icon 340
  • 10.1207/s15327051hci0603
What's in design rationale?
  • Nov 27, 2017
  • Human-Computer Interaction
  • Jintae Lee + 1 more

A few representations have been used for capturing design rationale. To understand their scope and adequacy, we need to know how to evaluate them. In this article, we develop a framework for evaluating the expressive adequacy of design rationale representations. This framework is built by progressively differentiating the elements of design rationale that, when made explicit, support an increasing number of the design tasks. Using this framework, we present and assess DRL (Decision Representation Language), a language for representing rationales that we believe is the most expressive of the existing representations. We also use the framework to assess the expressiveness of other design rationale representations and compare them to DRL. We conclude by pointing out the need for articulating other dimensions along which to evaluate design rationale representations.

  • Research Article
  • Cite Count Icon 13
  • 10.5555/2782702.2782707
The Lens of Intrinsic Skill Atoms
  • May 1, 2015
  • Human-Computer Interaction
  • Deterdingsebastian

The idea that game design can inspire the design of motivating, enjoyable interactive systems has a long history in human-computer interaction. It currently experiences a renaissance as gameful des...

  • Research Article
  • Cite Count Icon 3
  • 10.5555/2692791.2692793
A Mouse With Two Optical Sensors That Eliminates Coordinate Disturbance During Skilled Strokes
  • Mar 1, 2015
  • Human-Computer Interaction
  • Leebyungjoo + 1 more

  • Research Article
  • Cite Count Icon 10
  • 10.5555/2499325.2499327
The Human–Artifact Model
  • Dec 1, 2013
  • Human-Computer Interaction
  • B⊘Dkersusanne + 1 more

Artifacts and their use are constantly developing, and we address development in, and of, use. The framework needs to support such development through concepts and methods. This leads to a methodol...

  • Research Article
  • 10.5555/2542581.2542583
Do Pedagogical Agents Enhance Software Training
  • Nov 1, 2013
  • Human-Computer Interaction
  • Van Der Meijhans

This study investigates whether a tutorial for software training can be enhanced by adding a pedagogical agent, and whether the type of agent matters i.e., cognitive, motivational, or mixed. The co...

  • Bibliography
  • 10.1016/b978-0-12-405865-1.00019-4
Bibliography
  • Jan 1, 2013
  • Human-Computer Interaction

  • Book Chapter
  • Cite Count Icon 5
  • 10.1016/b978-0-12-405865-1.00006-6
Chapter 6 - Hypothesis Testing
  • Jan 1, 2013
  • Human-Computer Interaction
  • I Scott Mackenzie

  • Book Chapter
  • Cite Count Icon 11
  • 10.1016/b978-0-12-405865-1.00005-4
Chapter 5 - Designing HCI Experiments
  • Jan 1, 2013
  • Human-Computer Interaction
  • I Scott Mackenzie

  • Book Chapter
  • 10.1016/b978-0-12-405865-1.00001-7
Chapter 1 - Historical Context
  • Jan 1, 2013
  • Human-Computer Interaction
  • I Scott Mackenzie

  • Book Chapter
  • Cite Count Icon 1
  • 10.1016/b978-0-12-405865-1.00002-9
Chapter 2 - The Human Factor
  • Jan 1, 2013
  • Human-Computer Interaction
  • I Scott Mackenzie