The purpose of this study was to establish how efficiently humans use visual information to recognize simple 3-D objects. The stimuli were computer-rendered images of four simple 3-D objects—wedge, cone, cylinder, and pyramid—each rendered from 8 randomly chosen viewing positions as shaded objects, line drawings, or silhouettes. The objects were presented in static, 2-D Gaussian luminance noise. The observer's task was to indicate which of the four objects had been presented. We obtained human contrast thresholds for recognition, and compared these to an ideal observer's thresholds to obtain efficiencies. In two auxiliary experiments, we measured efficiencies for object detection and letter recognition. Our results showed that human object-recognition efficiency is low (3–8%) when compared to efficiencies reported for some other visual-information processing tasks. The low efficiency means that human recognition performance is limited primarily by factors intrinsic to the observer rather than the information content of the stimuli. We found three factors that play a large role in accounting for low object-recognition efficiency: stimulus size, spatial uncertainty, and detection efficiency. Four other factors play a smaller role in limiting object-recognition efficiency: observers' internal noise, stimulus rendering condition, stimulus familiarity, and categorization across views.
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