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- New
- Research Article
- 10.58578/ajisd.v4i1.8899
- Jan 22, 2026
- Asian Journal of Islamic Studies and Da'wah
- Ayu Safitri + 1 more
Research on the relationship between emotion regulation and Fear of Missing Out (FoMO) among adolescent social media users in Indonesia remains relatively limited, even though adolescents aged 13–18 years are highly intensive users of digital technology. This study aimed to clarify the direction and strength of the relationship between emotion regulation and FoMO among adolescent social media users. A quantitative approach with a correlational study design was employed, involving 165 adolescents aged 13–18 years selected through purposive sampling. Data were collected online via Google Forms using an emotion regulation scale (covering cognitive reappraisal and expressive suppression) and a FoMO scale (covering anxiety, need to belong, addiction, and need of popularity). The instruments demonstrated good reliability, with Cronbach’s alpha values of 0.798 for emotion regulation and 0.872 for FoMO. Data were analyzed using Pearson Product–Moment correlation and simple linear regression with the aid of SPSS. The results indicated a significant positive relationship between emotion regulation and FoMO (R = 0.549; p = 0.000), with an explained variance of 30.2% (R² = 0.302), meaning that a portion of the variance in FoMO among adolescents can be accounted for by their level of emotion regulation. These findings highlight the importance of strengthening emotion regulation in the context of adolescents’ social media use and open opportunities for further research involving additional psychological variables and longitudinal designs to better understand the long-term dynamics of FoMO in the digital generation.
- New
- Research Article
- 10.55606/juitik.v6i1.2025
- Jan 22, 2026
- Jurnal Ilmiah Teknik Informatika dan Komunikasi
- Rika Agustina + 2 more
This study aims to analyze the implementation of tourism marketing communication mix in increasing the number of visitors at Curup Tujuh Waterfall Destination, Marga Jaya Village, Selagai Lingga District, Central Lampung Regency in 2024. The research background is based on the gap between the high natural tourism potential of the destination and the fluctuation in tourist arrivals. This study employs a qualitative approach with a descriptive method. Data were collected through in-depth interviews, field observations, and documentation studies involving destination managers, village officials, local communities, and tourists. Data analysis was conducted through data reduction, data presentation, and conclusion drawing. The findings indicate that the implementation of the tourism marketing communication mix has not been optimal and integrated. Each element of marketing communication, including advertising, sales promotion, public relations, digital marketing, and word-of-mouth communication, has been applied partially without a clear strategic plan. The use of digital media has not been professionally managed and has not yet succeeded in building a consistent destination image. The increase in tourist arrivals is more influenced by seasonal factors rather than by the effectiveness of marketing communication strategies. Limited message integration and weak collaboration among stakeholders have become major constraints in enhancing the destination’s competitiveness. This study concludes that strengthening an integrated, collaborative, and experience-oriented marketing communication mix is essential to achieve sustainable growth in tourist visits.
- New
- Research Article
- 10.24843/e-jl.2026.v20.i01.p10
- Jan 21, 2026
- e-Journal of Linguistics
- Suparman + 1 more
This study examines the effect of implementing Canva-based instructional media on improving the English vocabulary proficiency of students at SMP Putri Khodijah Sumbawa. The objectives of this study are as follows: (1) to analyze the significant effect of Canva-based instructional media on enhancing students’ English vocabulary skills at SMP Putri Khodijah Sumbawa, and (2) to identify students’ perceptions of the use of Canva-based instructional media in English learning at SMP Putri Khodijah Sumbawa. This study employed a quantitative method with a quasi-experimental design. The participants consisted of 28 students who were divided into an experimental group and a control group, with 14 students in each group. The instruments used for data collection were pre-tests, post-tests, and questionnaires. The data were then analyzed using SPSS version 26. The results indicate that: (1) there is a positive and significant effect of the use of Canva-based instructional media on improving students’ English vocabulary skills at SMP Putri Khodijah Sumbawa. This is evidenced by the results of the paired-samples t-test in the experimental group and the independent-samples t-test between the experimental and control groups, which yielded significance values of 0.000 and 0.002 respectively, both of which are lower than 0.05; and (2) the results of the questionnaire on students’ perceptions of the use of Canva show highly positive responses, with the highest mean scores on items P3, P5, and P10, each reaching 4.71 (on a scale of 5), and low standard deviations, indicating consistent perceptions among students. It can therefore be concluded that the implementation of Canva-based instructional media not only improves students’ vocabulary mastery but also enhances their motivation and engagement in the learning process.
- New
- Research Article
- 10.2196/78972
- Jan 21, 2026
- Journal of medical Internet research
- Michał Tkaczyk + 2 more
Daytime sleepiness is prevalent among adolescents and linked to multiple health and functional impairments. Prior research has identified digital media use and insufficient sleep as key predictors, yet the reciprocal longitudinal associations among screen time, sleep, and daytime sleepiness remain understudied. This study examined the between- and within-person reciprocal longitudinal associations among adolescents' screen time, bedtime, and daytime sleepiness. It also tested whether potential adverse effects of screen time were less pronounced over time among adolescents who limited their screen exposure before sleep at baseline. We conducted a prospective 3-wave panel study at 6-month intervals in a quota-based sample of 2500 Czech adolescents (mean age 13.43, SD 1.70 years; 1250/2500, 50% girls). Data were collected through an online survey. Screen time was assessed with 3 items covering total use of computers, smartphones, tablets, and television on a typical school day; bedtime with a single item on usual bedtime before school days; and daytime sleepiness with 4 items from the Pediatric Daytime Sleepiness Scale. Screen time restriction within 1 hour before sleep at baseline was examined as a moderator. Age and sex were included as covariates. Between- and within-person associations were estimated using random intercept cross-lagged panel models. Adolescents with higher screen time reported later bedtimes (r=0.23, 95% CI 0.15-0.31; P<.001) and greater daytime sleepiness (r=0.25, 95% CI 0.16-0.34; P<.001). No direct within-person effects emerged between screen time and daytime sleepiness (W1→W2: β=.02, 95% CI -0.11 to 0.16; P=.71; W2→W3: β=.02, 95% CI -0.10 to 0.14; P=.66). However, increases in screen time at Wave 1 predicted later bedtime at Wave 2 (β=.14, 95% CI 0.01-0.27; P<.05), which in turn predicted higher screen time at Wave 3 (β=.24, 95% CI 0.11-0.36; P<.001). Temporary within-person spikes in screen time coincided with delayed bedtimes (W1: r=0.16, 95% CI 0.04-0.27; P<.01; W2: r=0.23, 95% CI 0.09-0.36; P<.001; W3: r=0.09, 95% CI 0.00-0.20; P=.049). Baseline screen time restriction did not moderate within-person effects (Δχ26=5.3; P=.51). This study is the first to test reciprocal longitudinal associations among adolescents' screen time, bedtime, and daytime sleepiness while separating between- and within-person associations, thereby addressing potential bias common in prior cross-lagged panel studies. The findings refine theoretical understanding by indicating a complex, bidirectional, and mutually reinforcing interplay between screen time and bedtime over time-even when individual differences are accounted for-whereas daytime sleepiness does not appear to be affected by this dynamic. Additionally, negatively correlated, within-person fluctuations in screen time and bedtime indicate that these behaviors are partly mutually exclusive and likely shaped by shared contextual influences. Screen time restriction before sleep did not mitigate within-person effects, indicating that interventions should prioritize consistent sleep schedules rather than focusing solely on reducing screen use.
- New
- Research Article
- 10.62754/ais.v7i1.992
- Jan 20, 2026
- Architecture Image Studies
- Votim Hanoli + 2 more
This paper addresses the relationship between hedonism and the use of social networks in the context of the digital era. In an increasingly technology-dependent society shaped by virtual communication, social networks have become powerful tools for fulfilling individuals’ emotional and psychological needs, including immediate pleasure, attention, and social validation. Drawing on theories such as Cultivation Theory (George Gerbner) and Framing Theory (Goffman), the study explores the hedonistic motivations that underlie users’ behavior on digital platforms. To analyze this phenomenon, an empirical study was conducted, the data of which show that the majority of young people experience the use of social networks as a source of immediate pleasure, especially in relation to receiving likes, sharing personal content, and engaging in social interactions. However, a considerable proportion of respondents also reported feelings of emptiness, decreased self-esteem, and emotional dependence on these platforms. The results suggest that social networks function as a powerful mechanism for fulfilling hedonistic needs, but they also raise concerns regarding long-term effects on psychological well-being. The paper concludes with suggestions for media awareness and a more conscious use of technology and social media.
- New
- Research Article
- 10.62383/aksinyata.v3i1.2818
- Jan 20, 2026
- Aksi Nyata : Jurnal Pengabdian Sosial dan Kemanusiaan
- Nurhayati Haviyyan + 1 more
The rapid development of digital technology requires Micro, Small, and Medium Enterprises (MSMEs) to adapt by utilizing digital marketing and improving financial management practices. However, many service-based MSMEs have not yet optimized digital promotion and integrated bookkeeping in their business operations. This community service activity aims to enhance the promotion of service MSMEs through the implementation of digital marketing and to strengthen cost control through simple bookkeeping at AND CUSTOM LED. The methods used include an initial survey, practical mentoring, and evaluation of the activities. The mentoring process involved training in promotional content creation, the use of social media as a business communication tool, and the application of daily transaction recording. The results indicate an improvement in the business owner’s understanding and behavior regarding promotional management and financial recording. The MSME owner became more active and consistent in implementing digital promotion strategies and more disciplined in recording income and expenses. In addition, the mentoring encouraged a more independent and well-planned work attitude. Overall, this activity demonstrates that integrating digital marketing with simple bookkeeping can improve the quality of service MSME management and support business sustainability in the digital era.
- New
- Research Article
- 10.31004/riggs.v4i4.5239
- Jan 20, 2026
- RIGGS: Journal of Artificial Intelligence and Digital Business
- Ressy Resviati Putri + 4 more
The development of information technology in the era of Digital 4.0 has brought significant changes in the field of education, requiring teachers to transform from conventional methods to digital-based learning. This study aims to examine the role of digital learning media in enhancing teachers’ pedagogical competence in the Digital 4.0 era. The research employed a qualitative descriptive approach, using data collection techniques including observation, interviews, and documentation involving teachers and the school principal. The results indicate that the use of digital media such as Google Classroom, Canva, and YouTube Edu assists teachers in designing creative, interactive, and relevant learning aligned with the needs of 21st-century students. The use of digital media also improves teachers’ abilities in reflection and learning evaluation. However, the study identified several challenges, including limited internet connectivity, insufficient devices such as laptops, school policies prohibiting students from bringing mobile phones, and disparities in teachers’ digital skills. Overall, digital learning media play a crucial role in strengthening teachers’ pedagogical competence and supporting the implementation of innovative and adaptive learning in response to the challenges of the digital era.
- New
- Research Article
- 10.29303/jipp.v11i1.3960
- Jan 19, 2026
- Jurnal Ilmiah Profesi Pendidikan
- Inang Irma Rezkillah + 2 more
In today’s digital era, the use of interactive learning media has become increasingly important for improving the quality of teaching and learning processes in elementary schools. One widely adopted innovation is Genially; therefore, this study was conducted to investigate the effect of using Genially-based interactive learning media on students’ learning interest at MI NW Montong Selat. This research employed a quantitative approach with a quasi-experimental method, in which fourth-grade students served as the control group using picture-based learning media, while fifth-grade students served as the experimental group using Genially interactive learning media. Data collection techniques included learning interest questionnaires and observation of learning activities. The collected data were normally distributed, with significance values of 0.109 in the control class and 0.103 in the experimental class. Both classes were homogeneous, with a significance value of 0.806. The results of the independent t-test showed that the t-value (2.28) was less than the t-table (1.684), indicating a significant difference between the two classes. The findings concluded that the use of Genially-based interactive learning media had a positive and significant effect on students’ learning interest.
- New
- Research Article
- 10.58578/masaliq.v6i1.8856
- Jan 18, 2026
- MASALIQ
- Yaumil Khairiyah + 1 more
The use of visual-based digital learning media is a relevant approach to improving the quality of Informatics learning at the madrasah level; however, empirical studies that specifically examine the effect of Canva-based learning media on students’ learning outcomes in Informatics subjects at Islamic junior secondary schools (MTs) remain relatively limited. This study aimed to analyze the effect of Canva-based learning media on improving the learning outcomes of Grade VIII students at MTsN 1 Pasaman. A quantitative approach with a quasi-experimental design was employed, involving 60 students selected using simple random sampling and assigned to an experimental class and a control class. Data were collected using learning outcome tests in the form of pre-tests and post-tests that had been examined for validity, reliability, difficulty level, and discriminating power, and were then analyzed using normality tests, homogeneity tests, and independent samples t-tests with IBM SPSS Statistics version 27. The findings indicate a positive and significant effect of Canva-based learning media on students’ learning outcomes, as evidenced by the higher average post-test scores of the experimental class compared to the control class and the statistically significant differences based on the independent samples t-test. These results provide empirical support for the development of technology-based digital learning practices and strengthen the application of a constructivist approach in Informatics learning. The study concludes by underscoring the importance of utilizing visual–interactive learning media to enhance learning effectiveness and recommends that teachers and educational institutions integrate Canva as one of their instructional strategies. The research also opens avenues for further studies with a broader sample scope and different subject areas.
- New
- Research Article
- 10.59373/jelin.v2i2.119
- Jan 17, 2026
- Journal of Education and Learning Innovation
- Munawir Munawir + 2 more
Religious literacy is a crucial competency for individuals in the twenty-first century, particularly in responding to the rapid development of digital technology that significantly influences religious understanding, attitudes, and practices. Nevertheless, Indonesia continues to face challenges related to low levels of literacy, including religious literacy and digital literacy among students. This study aims to examine and analyze the role of teachers in cultivating digital religious literacy among students in the twenty-first century so that they are able to engage with digital religious information in a critical, ethical, and responsible manner. The research employs a Systematic Literature Review (SLR) method by analyzing various academic sources, including reputable journal articles, scholarly books, official regulations, trusted websites, and other relevant literature related to religious literacy, digital literacy, and the role of teachers in education. The findings indicate that teachers play a strategic role in developing digital religious literacy through curriculum integration, the application of critical digital pedagogy, modeling ethical behavior in digital media use, and guiding students in evaluating the credibility of religious information in digital spaces. Furthermore, teachers contribute to fostering students’ reflective abilities, religious moderation, and tolerance within digital religious discourse. The implications of this study highlight the importance of strengthening teachers’ digital and religious competencies through continuous professional development to address the challenges of digital religious literacy in the digital era.
- New
- Research Article
- 10.1186/s12889-025-26178-3
- Jan 16, 2026
- BMC public health
- Xuejiao Chen + 1 more
This study examines the associations between multiple dimensions of media use, including screen time, parental joint media engagement, rule-setting and preschool children's prosocial behavior in Singapore. Data were drawn from two waves of a nationally representative study- Singapore Longitudinal Early Development Study, with children's time diaries being used to enhance the accuracy of media exposure measurement. We employed Structural Equation Modeling and applied propensity weighting to adjust for the selection bias related to screen time and parental joint media engagement at the baseline. We found that a sizable preschool children spent long hours on screens, often without parental engagement. We observed a direct positive association between parental joint media engagement and children's prosocial behavior in Wave 1, which further correlates with the children's prosocial behavior in Wave 2. No direct associations were found between screen time or rule-setting and young children's prosocial behavior at either wave, suggesting that active parental mediation through direct parental joint media engagement in preschool children's media use is more important than the duration of screen use and restrictive rule-setting in supporting children's prosocial behavior. Parental joint media engagement plays a more important role than screen time and rule-setting in affecting children's prosocial behaviour in early childhood. Our study reveals the need for policies to go beyond focusing solely on quantity of screen time as intervention to emphasize the multidimensional context of media use, especially parental engagement, in order to effectively benefit children's development.
- New
- Research Article
- 10.1038/s41598-025-31650-6
- Jan 16, 2026
- Scientific reports
- Caterina Mauri
This paper presents new evidence suggesting that the relationship between loneliness and social connectedness is regulated by individual social connectedness set points, i.e. levels of social connectedness that individuals consider satisfactory. Using data from the European Union Loneliness Survey (2022; N = 25,646), I find that loneliness exhibits a kinked relationship with connectedness: It decreases linearly when connectedness is below individual set points but remains consistently low regardless of additional social contact once this threshold is reached. This pattern, which holds across multiple loneliness measures, is consistent with predictions from homeostatic control models and the cognitive discrepancy model of loneliness. I further identify key determinants of individual set points for social connectedness, including social environment variables, childhood relationships, and passive social media use. The findings indicate that similar levels of social contact can produce different experiences of loneliness across individuals due to heterogeneity in social preferences. Effective loneliness interventions should consider both the availability of social connections and individual set points for social connectedness.
- New
- Research Article
- 10.1186/s12905-026-04259-8
- Jan 16, 2026
- BMC women's health
- Fatma Keskin Töre + 2 more
Associations between social media use, body mass index, and body image among pregnant women.
- New
- Research Article
- 10.58578/tsaqofah.v6i2.8795
- Jan 16, 2026
- TSAQOFAH
- Tifani Putri Arizqa + 1 more
This study was motivated by the limited availability of practical learning media and the low level of student engagement in learning Electronic Control Systems at vocational high schools, where the use of conventional media makes it difficult for students to understand application-oriented concepts that require concrete visualization of circuits. The study aimed to develop an E-Jobsheet learning media assisted by Tinkercad for the Electronic Control Systems subject in eleventh-grade classes at SMK Negeri 4 Pariaman to support more interactive and flexible practicum activities. A Research and Development (R&D) method was employed using the 4D model, which comprises the define, design, development, and disseminate stages. The trial subjects consisted of 20 students from class XI Industrial Electronics Engineering. The research instruments included material expert validation sheets, media expert validation sheets, and student practicality questionnaires, while the data were analyzed using quantitative descriptive techniques to determine the feasibility level of the developed learning media. The results showed that the media developed fell into the very valid category, with material expert validation of 83.60% and media expert validation of 83%, as well as a practicality test result of 89.15% in the very practical category. The study concludes that the Tinkercad-assisted E-Jobsheet is suitable for use as practicum learning media and has the potential to enhance students’ interest, engagement, and understanding in learning Electronic Control Systems at vocational high schools.
- New
- Research Article
- 10.62567/micjo.v3i1.1583
- Jan 15, 2026
- Multidisciplinary Indonesian Center Journal (MICJO)
- Luli Muliana + 2 more
This study aims to determine the influence of the use of infographic media on the motivation to learn and comprehend news texts of grade VII students of SMP Hasanuddin Gowa. The background of this research departs from the low motivation and ability of students to understand news texts, especially in Indonesian learning which requires students to be able to analyze information critically and systematically. Infographic media was chosen as an alternative because it has attractive visual characteristics, is concise, and is able to present complex information in a more understandable way. The research method used was a pseudo-experiment with a nonequivalent control group design. The research sample consisted of two classes, namely the experimental class that obtained learning using infographic media and the control class that obtained conventional learning. Data collection techniques include learning motivation questionnaires, news text comprehension tests, observations, and documentation. Data analysis was carried out through prerequisite tests (normality and homogeneity), t-test, and MANOVA test to see the effect simultaneously. The results showed that there was a significant difference between the experimental class and the control class on the aspect of learning motivation, where the experimental class had a higher average motivation score after the use of infographic media. In addition, students' understanding of news texts in the experimental class also increased significantly compared to the control class. MANOVA's analysis strengthens the finding that infographic media has a simultaneous effect on students' motivation to learn and comprehension of news texts. Thus, this study concludes that infographic media is effectively used as a learning medium in news text materials. Infographics not only increase students' motivation to learn, but also help students understand the content of the news more comprehensively. These findings recommend the use of innovative visual media in Indonesian learning to improve the quality of students' learning processes and outcomes.
- New
- Research Article
- 10.20525/ijrbs.v14i10.4726
- Jan 15, 2026
- International Journal of Research in Business and Social Science (2147- 4478)
- Tz-Li Wang + 2 more
Physical activity plays a crucial role in maintaining health and reducing stress, particularly among students in demanding disciplines such as nursing. This study examines how social media and self-efficacy influence exercise behavior and stress relief, drawing on the Social Cognitive Theory and Uses and Gratifications Theory. Data were collected from 295 Vietnamese undergraduate nursing students and analyzed using structural equation modeling (SEM). The results reveal that both social media use and self-efficacy significantly and positively affect stress relief, with exercise behavior acting as a mediating variable. The proposed model explains 69.2% of the variance in exercise behavior and 57.8% in stress relief. These findings suggest that exposure to fitness-related content and higher confidence in one’s ability to exercise contribute to greater engagement in physical activity and improved stress management. The study highlights the importance of integrating digital media and self-efficacy enhancement strategies into university health promotion programs. Universities should consider using social media platforms to share motivational content, facilitate online exercise communities, and organize student-led fitness initiatives. Policy-makers may also support campaigns promoting physical activity as an effective stress management strategy for health-related professions.
- New
- Research Article
- 10.61132/nakula.v4i1.2628
- Jan 15, 2026
- Jurnal Nakula : Pusat Ilmu Pendidikan, Bahasa dan Ilmu Sosial
- Andrea Gafiria Permata Putri + 1 more
Students often have difficulty understanding the Solar System material given in elementary school science lessons using only conventional methods due to its abstract nature. This study creates and explains the advantages of "3D Solar System" learning materials with interactive puzzles and quizzes for sixth-grade elementary school students using the Qreatif Educative platform. Qualitative research methodology is applied to this type of library research. Scientific articles from the DOAJ and Google Scholar databases are scanned to collect data. After that, content analysis methods such as data reduction, classification, theory synthesis, and drawing conclusions are applied in this paper. The results of this study, the use of 3D media significantly increases students' cognitive interest and understanding because it provides more realistic and detailed visuals compared to 2D media. Qreatif Educative's interactive puzzle and quiz elements have successfully created a fun and engaging learning environment based on the psychological characteristics of elementary school children who like to learn through play. The conclusion of this study is that the "3D Solar System" media is worth considering as a creative alternative to improve the standard of science teaching and make it more interactive and student-centered.
- New
- Research Article
- 10.63822/7be3ss65
- Jan 15, 2026
- Ekopedia: Jurnal Ilmiah Ekonomi
- Cut Sartika
This study aims to determine the effect of fintech usage, the level of technological skills, and the role of social media on the financial literacy of management students at Universitas Teuku Umar. The background of this research is based on the phenomenon of the increasing use of digital financial services among students, which has not been accompanied by an adequate improvement in financial understanding. This research is quantitative in nature with an associative approach, in which the data were obtained through the distribution of questionnaires to 86 management students at Universitas Teuku Umar. The data analysis techniques used include descriptive analysis, validity tests, reliability tests, classical assumption tests, multiple linear regression analysis, as well as t-tests and F-tests to examine the research hypotheses. The results show that the fintech usage variable does not have a significant effect on students’ financial literacy, with a t-value of 0.132, a beta coefficient (β) of 0.014, and a significance value of p = 0.895 > 0.10. This indicates that students tend to use fintech services only for transactional purposes, such as payments and fund transfers, rather than to improve their financial understanding and financial management skills. In contrast, the level of technological skills has a significant effect on financial literacy, with a t-value of 3.411 and a significance value of 0.001 < 0.10. Likewise, the role of social media has a significant effect on students’ financial literacy, with a t-value of 3.379 and a significance value of 0.001 < 0.10. Meanwhile, the results of the simultaneous test (F-test) show that the three independent variables jointly have a significant effect on financial literacy, with an F-value of 48.826 and a significance value of 0.000 < 0.10. From these results, it can be concluded that the level of technological skills and the role of social media have a real influence on improving students’ financial literacy, while fintech usage has not yet had a significant impact. Therefore, improving financial literacy needs to be accompanied by digital education and the wise use of social media as a means of financial learning.
- New
- Research Article
- 10.63822/r2pztk27
- Jan 15, 2026
- Ekopedia: Jurnal Ilmiah Ekonomi
- Saparil Saparil + 2 more
This study aims to analyze the influence of Financial Influencers, Financial Literacy, and Self-Control on Investment Decisions among the people of West Aceh. The rapid growth of digital technology has encouraged individuals to access financial information through social media, where Financial Influencers play a major role in shaping investment behavior. This research uses a quantitative method with questionnaires distributed to 100 respondents who have engaged in investment activities. Data were analyzed using validity, reliability, classical assumption tests, multiple linear regression, t-test, F-test, and coefficient of determination (R²) with SPSS version 25. The results show that Financial Influencers have a significant effect on investment decisions. Financial Literacy also has a positive and significant influence, meaning that higher financial knowledge leads to better investment decisions. Self-Control significantly affects investment decisions, indicating that self- regulation is crucial in making rational financial choices. Simultaneously, all three variables have a positive and significant effect on investment decisions. This study concludes that improving financial literacy, self-control, and the wise use of social media can foster smart and sustainable investment behavior in West Aceh.
- New
- Research Article
- 10.62567/micjo.v3i1.1847
- Jan 15, 2026
- Multidisciplinary Indonesian Center Journal (MICJO)
- Nurleli Hairani Harahap + 2 more
Elementary education plays a strategic role in shaping students’ character, civic attitudes, and social-emotional development. Civic Education is a fundamental subject for instilling democratic values, responsibility, and social awareness from an early age. Meanwhile, the advancement of digital technology, particularly Artificial Intelligence (AI)–based learning media, offers new opportunities to improve the quality of learning in elementary schools. This study aims to analyze the existence of Civic Education and the use of AI-based learning media in supporting students’ social-emotional development. This research employed a descriptive qualitative approach and was conducted at SD Negeri 0722 PTPN IV Lubuk Bunut. Data were collected through observation, interviews, and documentation. The findings indicate that Civic Education plays a significant role in fostering students’ social attitudes, empathy, and responsibility, while AI-based learning media enhance students’ learning motivation and engagement when implemented appropriately and in accordance with developmental stages. The integration of Civic Education, AI-based media, and developmental psychology perspectives contributes positively to students’ social-emotional development in elementary education.