The construction of scene point-cloud maps is an important prerequisite for the registration-based localization of autonomous vehicles. In order to address the issues of the large cumulative error and low utilization efficiency of sensing information in existing SLAM methods, this paper proposes an offline static point-cloud map construction method. The key frames are described in the form of local maps, and after removing dynamic objects from the local map, it is used for inter-frame registration in a parallelized manner. The poses generated through registration are then used to construct dense constraints for global graph optimization, ultimately resulting in a global point-cloud map. The proposed method is evaluated in both simulated and real-world environments, demonstrating its feasibility.
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