ABSTRACT This article provides a theoretical framework on lexical creation processes which, for future works, will serve to analyze the presence and the integration of English (neo)terminology into the discourse of the French-speaking community of the videogame Minecraft. By classifying internal and external word-formation processes, the author builds a foundation for future corpus-based analysis. The study examines borrowing and calque mechanisms and tries to provide the first clues to understand how game-specific terms and anglicisms enter French-language discourse in the game community. It ponders on the diglossic influence of English, often preferred due to its conciseness and global prevalence in gaming. Ultimately, the study’s framework sets the stage for empirical research on cross-linguistic influences, in the hope of revealing patterns of linguistic phenomena and terminology use within the French-speaking community of Minecraft.
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