This study proposes a logical Petri net model to leverage the modeling advantages of Petri nets in handling batch processing and uncertainty in value passing and to integrate relevant game elements from multi-agent game processes for modeling multi-agent decision problems and resolving optimization issues in dynamic multi-agent game decision-making. Firstly, the attributes of each token are defined as rational agents, and utility function values and state probability transition functions are assigned to them. Secondly, decision transitions are introduced, and the triggering of the optimal decision transition is determined based on a comparison of token utility function values, along with an associated algorithm. Finally, a dynamic game emergency business decision-making process for sudden events is modeled and analyzed using the logic game decision Petri net. Based on reachable markings, reachable graphs are constructed to analyze the dynamic game process. Algorithms are described for the generation of reachable graphs, and the paper explores how the logic game decision model for sudden events can address dynamic game decision problems, generate optimal emergency plans, and analyze resource conflicts during emergency processes. The effectiveness and superiority of the model in analyzing the emergency business decision-making process for sudden events are validated.
Read full abstract