Virtual room modeling using hybrid digital waveguide mesh techniques

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Digital waveguide mesh (WGM) models have been shown to be a viable method of obtaining accurate room impulse responses (RIRs) for a virtual space. However, the large memory and long processing requirements of these models have restricted their use for large rooms and for those with nontrivial geometric features. The development and inclusion of a KW-pipe interface allows the interconnection of finite difference and wave-based mesh implementations of a WGM model. The former is efficient for the main body of the mesh, with the latter, more processor intensive method allowing more accurate simulation at the boundaries of the modeled space. The resultant hybrid model removes some of the above computational constraints, allowing larger rooms and more complex geometries to be modeled. Model visualizations and RIR data are presented, demonstrating the correct operation of the KW-pipe interface. RIR data from two differing mesh topologies show that nontrivial geometries can be successfully modeled using this technique, with considerable computational savings on purely wave-based WGMs. Comparisons with RIRs obtained through more traditional ray-tracing and image-source techniques show favorable results and demonstrate the complex wave phenomena that are inherent in WGM models. [Work supported by EPSRC.]

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