Abstract

Background: Cognitive behavioral group therapy alleviates depression by teaching patients to think and behave in more positive ways. Teletherapy (e.g., Zoom) is becoming more widely used, especially during the COVID-19 pandemic (where meeting in person is not safe). The current study explores the acceptability of taking teletherapy to the next level: Virtual Reality Group Therapy (VRGT).Methods: Semistructured interviews were conducted to explore stakeholder views on VRGT. Ten depressed patients and ten therapists watched a demonstration video of the proposed VRGT intervention and tested the VR application using a stand-alone VR headset. In VRGT, patients will use an avatar to interact with each other and with their therapist via networked multiparticipant VR.Results: Therapists and patients generally responded favorably to the idea of doing group therapy sessions in VR. Patients especially liked the idea of remaining anonymous via an avatar. Patients and therapists both indicated that the anonymity provided by avatars could increase patient’s willingness to make disclosures (to talk more freely and honestly), which could increase participation and could lead to better group cohesion.Conclusion: Although the findings suggested that VRGT may be more acceptable for some patients than for others, overall, the response of the patients and therapists was largely positive. Recommendations from this study could be used during the COVID-19 pandemic to deliver VRGTs. Finally, design ideas for creating a group VR world custom-designed for group therapy are discussed.

Highlights

  • Group therapies are pragmatic as they allow the therapist to deliver therapy to multiple patients in a time-efficient manner (Wykes et al, 1999)

  • This study has found Virtual Reality Group Therapy (VRGT) to be an acceptable treatment method for many patients with physical disabilities

  • The findings suggested that VRGT may be more acceptable for some patients than for others, overall, the response of the patients and therapists was largely positive

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Summary

Introduction

Group therapies are pragmatic as they allow the therapist to deliver therapy to multiple patients in a time-efficient manner (Wykes et al, 1999). Therapeutic benefits of the group format include group cohesiveness, imitative behavior, interpersonal learning, and recognition of similarities in others (Yalom and Crouch, 1990). This format of treatment is effective and is routinely recommended for the treatment of depression (McDermut et al, 2001; Kösters et al, 2006; Cuijpers et al, 2008). Reasons for poor attendance include group treatments not being accessible (e.g., Treatment of Depression with VRGT time and location) and patients feeling socially anxious in a group (Dilgul et al, 2018). The current study explores the acceptability of taking teletherapy to the level: Virtual Reality Group Therapy (VRGT)

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