Abstract

This paper proposes a strategic workflow which had been utilized for our own Role Play Game (RPG) “Homeland Defence”. Inside the workflow, the light-weight data container provided by virtual engine facilitates the data process of game design and development. It significantly reduces the tedious complexity of RPG, also speeds up the game development cycle. The proposed “Homeland Defence” consists of several core parts, such as inventory system, monster module and archive function. This game owns the quest reward mechanism which poses various kinds of value-added gains for the participants. Virtual cooperation ingredients easily satisfy the game players without any real scenario consumption at any time. The final survey demonstrates that the proposed scheme is effective and interesting under the initial utilization feedback game test with a group of 50 students who own different game backgrounds and experience. Furthermore, this paper provides a certain inspiration for RPG game developers.

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