Abstract
Previously, 3D data---particularly, spatial data---have primarily been utilized in the field of geo-spatial analyses, or robot navigation (e.g. self-automated cars) as 3D representations of geographical or terrain data (usually extracted from lidar). Now, with the increasing user adoption of augmented, mixed, and virtual reality (AR/MR/VR; we collectively refer to as MR) technology on user mobile devices, spatial data has become more ubiquitous. However, this ubiquity also opens up a new threat vector for adversaries: aside from the traditional forms of mobile media such as images and video, spatial data poses additional and, potentially, latent risks to users of AR/MR/VR. Thus, in this work, we analyse MR spatial data using various spatial complexity metrics---including a cosine similarity-based, and a Euclidean distance-based metric---as heuristic or empirical measures that can signify the inference risk a captured space has. To demonstrate the risk, we utilise 3D shape recognition and classification algorithms for spatial inference attacks over various 3D spatial data captured using mobile MR platforms: i.e. Microsoft HoloLens, and Android with Google ARCore. Our experimental evaluation and investigation shows that the cosine similarity-based metric is a good spatial complexity measure of captured 3D spatial maps and can be utilised as an indicator of spatial inference risk.
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More From: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
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