Abstract

Complexity of interactive systems is the result of partial knowledge that someone has on it. Such systems are specified by local properties and their global behavior is generally emerging. Complexity management is a permanent objective of software engineering. Object oriented design has given place to several approaches aiming at controlling complexity: aspect programming which separates functional and non functional aspects, the approach by view points and the approach by components. One of the main problems facing with view points is the synthesis of the view points. Interaction centred approach we propose integrates the use of view points based on interactions. The method suggested is based on the formalization of the knowledge of the active and passive entities, the interactions between entities and by taking into account of the regulation of the studied systems. A multiagents approach is used within this framework. From a decisional point of view, our approach makes it possible to evaluate the consequences of decision-makings relative to various temporal horizons (closing of roads, creation of carpark...).

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