Abstract

In the article author consider one of the global tasks of pedagogy - improving the quality of national education at all levels through the introduction of innovative methods. It is proposed an effective and affordable way to create training materials based on advanced cloud services. The relevance of the topic is reinforced by changing needs in the context of Internationalization that affects education planning, mobility, labour market and knowledge-based societies. Changes in methodology (contentbased language teaching, digital technology, e-learning, blended learning, etc.) are attempts to rationalize the time spent on learning and to possibly satisfy individual needs. According to the paradigm of smart education, the education process and learning should be adapted to technical, cognitive, psychological, educational, professional and other needs of students, as well to the changing socio-economic environment. Received results of researches are presented as practical guidelines for using network technologies in the process of creating an interactive environment

Highlights

  • Modern information society is gradually transformed into Smart Society, as noted by sociologists, philosophers, specialists in IT sector, educational specialists, etc

  • Simulators that taught the ability – multimedia and animation imitators intended to simulate the change of the physical equipment under different conditions, creating the illusion of action from the physical hardware, so simulation work complicated software products with obligatory effect of reproduction the "permanent presence"

  • Information and communication technologies make it possible to keep the unity of educational space, enhance cognitive interest of students in general contributes to the development of distance education system

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Summary

Introduction

Modern information society is gradually transformed into Smart Society, as noted by sociologists, philosophers, specialists in IT sector, educational specialists, etc. This concept implies the new quality of society, in which a set of technological means, services and Internet used by trained people, leads to qualitative changes in the interaction of subjects that allow receive new effects – social, economic and other benefits for a better life [1, 2]. The rapid spread of computer technology leads to fundamental changes that impact on learning process. An increasing gap between the level of knowledge those who have an access to modern information technologies and those who does not have such access. Theoretical aspects, design and the use of digital, interactive multimedia in the educational process is an urgent problem [3]

Analysis of the literature and the problem statement
The results of the research formation of Smart-environment
Conclusions
Findings
11. Presentation about
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