Abstract

We first developed a new computing method that can solve the simulation of quantum radar scattering for 3D cylindrical targets. As far as we know so far, it has not been reported. Here we introduced the three-step computation process of orthogonal projected area and verified the method for a typical 2D cylindrical target. Finally, we presented the quantum radar cross section (QRCS) results of a 3D cylinder and compared them with the classical radar cross section.

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