Abstract

Abstract Through the concept defined by David Bowie as the 'grey space in the middle', a theoretical space through which the meaning and worth of a piece of art is defined, this text looks at how Martin Morris and Paddy Molloy teach and develop processes towards drawing on the Illustration Animation BA (Hons) course, part of the Design School at Kingston School of Art (KSA), Kingston University. Their pedagogic process is examined through a set of six images made by three different students (covering life drawing, copying, memory drawing and Virtual Reality [VR]) alongside the respective students' responses to their work and their experience of drawing the images. Through the mental and physical space between observer and object in which new ideas are generated and filtered through the myriad of internal and external processes involved with drawing, Morris and Molloy analyse and investigate this 'grey space' with the aim to quantify the interaction and outcomes that occur between viewer (student/tutor) and object (drawing) and furthermore consider insights gleamed from the process and questions raised. By sharing these observations this paper seeks to demonstrate that the interaction that happens in this theoretical space between viewer and object, which is the malleable mental and physical space between, can be considered as fundamental to both the development of visual communication and how we come to read works of art. This can be applied to the teaching of drawing enabling students to gain insight, ask questions, inform their understanding of draughtsmanship and discover their individual voice.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.