Abstract

The definition of a programme, elaborating an architectonical project, is the first step that a designer takes to solve a complicated problem, giving multiple and many answers, to reach one of the possible synthesis: the project. There are many ways and possible methods. It’s not easy to summarize a method. Usually, before the installation of a program, you have to know the project theme and the context in which it will be realized. The acquisition and implementation of this knowledge can be obtained through direct researches (surveys, evaluations, etc.) or indirect researches (documentary researches, archive surveys, library, etc.) and morphological and typological analysis of the context being transformed.

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