Abstract
This study of the “cyberspace incrementum” adapts Jeanne Fahnestock's argument-oriented theory of rhetorical figuration, applying it to a case in technology development. It identifies a key series argument in the development of a failed cyberspace technology, namely VRML (Virtual Reality Modeling Language). The analysis describes how differing forms of argumentation helped advance VRML as a project. Interpreting the figure, this article suggests “communicative abundance” as the problematic situation to which VRML responded.
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