Abstract

We present a case study in the design of automotive engine controllers: the development of a knock detection algorithm and its implementation in an optimized platform. The design problem is complicated by the need of using heterogeneous models of computation and different design environments. The use of different design environments, one for functional design and one for architectural design space exploration, requires to transform a model of computation into another. We describe how we solved this problem and we present the final design with the trade-offs explored.

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