Abstract

We present SwitchBlade, a platform for rapidly deploying custom protocols on programmable hardware. SwitchBlade uses a pipeline-based design that allows individual hardware modules to be enabled or disabled on the fly, integrates software exception handling, and provides support for forwarding based on custom header fields. SwitchBlade's ease of programmability and wire-speed performance enables rapid prototyping of custom data-plane functions that can be directly deployed in a production network. SwitchBlade integrates common packet-processing functions as hardware modules, enabling different protocols to use these functions without having to resynthesize hardware. SwitchBlade's customizable forwarding engine supports both longest-prefix matching in the packet header and exact matching on a hash value. SwitchBlade's software exceptions can be invoked based on either packet or flow-based rules and updated quickly at runtime, thus making it easy to integrate more flexible forwarding function into the pipeline. SwitchBlade also allows multiple custom data planes to operate in parallel on the same physical hardware, while providing complete isolation for protocols running in parallel. We implemented SwitchBlade using NetFPGA board, but SwitchBlade can be implemented with any FPGA. To demonstrate SwitchBlade's flexibility, we use SwitchBlade to implement and evaluate a variety of custom network protocols: we present instances of IPv4, IPv6, Path Splicing, and an OpenFlow switch, all running in parallel while forwarding packets at line rate.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.