Abstract

Mobile video communication helps people connect with friends and families over distance. However, it is challenging to use existing commercial video chat systems (e.g., Skype, FaceTime) to prototype new types of futuristic experiences. Existing video communication tools are limited in granting designers access to augment video frames and control them based on contextual information. Creating video communication systems from scratch can be time intensive even with new APIs (e.g., WebRTC). We describe the design and rationale of Streamer.Space, a toolkit for prototyping context-aware mobile video streaming apps. With the toolkit, users can quickly and easily create mobile video experiences for research exploration.

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