Abstract

This contribution describes an alternative approach to generating stereoscopic content of sports scenes from regular broadcast cameras without the need for special stereo rigs. This is achieved by using 3D reconstruction previously developed for applications in postmatch analysis. The reconstruction method requires at least four or five cameras and computes the 3D information automatically. Two different target formats for the delivery of stereoscopic 3D TV are discussed: the display-independent layered depth video format and conventional binocular stereo. The results viewed on two different displays demonstrate the potential of the method as an alternative production method for stereoscopic 3D content.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.