Abstract

In this paper the author considers some of the issues that arise when mathematics is used to make art (predominantly visual art), in particular the possible conflicts between the role of the mathematician as artist and of the artist as mathematician. Mathematics in art can be approached in a number of ways, as analyses and ‘simulations’ of artworks and processes perhaps by artificially intelligent systems, as ‘ready-made’ mathematical objects appropriated by an artist, or as products of the creative imagination in their own right. These approaches are examined and criticised, and connections are made and used to highlight the difference between the mathematics of art and mathematics as art. The relevance of ideas in the theoretical history of computing and philosophy of mathematics is revealed and used to open up a critical context for this kind of computer art.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.