Abstract

Physical based Soft Body simulation and animation attract the heart of the researchers in computer graphics for a long time,but most methods need huge complicated computation and they could not get a real-time interactive result.This paper presents a novel algorithm to describe the local fracture effects of Soft Body based on virtual node algorithm.The algorithm firstly checks the conditions of the springs and the masses that form the geometrical structure of the object,and then it makes a local topology reconstruction for the simulation,the whole process works well for the multiple local fracture effects.Experiments show that the entire simulation process with multiple local fracture effects can be physical realistically at interactive speeds.

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