Abstract

While it is risky considering spacecraft constraints and unknown environment on asteroid, surface sampling is an important technique for asteroid exploration. One of the sample return missions is to seek an optimal landing site, which may be in hazardous terrain. Since autonomous landing is particularly challenging, it is necessary to simulate the effectiveness of this process and prove the onboard optical hazard avoidance is robust to various uncertainties. This paper aims to generate realistic surface images of asteroids for simulations of asteroid exploration. A SinGAN-based method is proposed, which only needs a single input image for training a pyramid of multi-scale patch generators. Various images with high fidelity can be generated, and manipulations such as shape variation, illumination direction variation, super resolution generation are well achieved. The method's applicability is validated by extensive experimental results and evaluations. At last, the proposed method has been used to help set up a test environment for landing site selection simulation.

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