Abstract

An extensive reinforcement learning literature shows that organisms assign credit efficiently, even under conditions of state uncertainty. However, little is known about credit-assignment when state uncertainty is subsequently resolved. Here, we address this problem within the framework of an interaction between model-free (MF) and model-based (MB) control systems. We present and support experimentally a theory of MB retrospective-inference. Within this framework, a MB system resolves uncertainty that prevailed when actions were taken thus guiding an MF credit-assignment. Using a task in which there was initial uncertainty about the lotteries that were chosen, we found that when participants’ momentary uncertainty about which lottery had generated an outcome was resolved by provision of subsequent information, participants preferentially assigned credit within a MF system to the lottery they retrospectively inferred was responsible for this outcome. These findings extend our knowledge about the range of MB functions and the scope of system interactions.

Highlights

  • An extensive reinforcement learning literature shows that organisms assign credit efficiently, even under conditions of state uncertainty

  • The question we address here concerns the effect of this retrospective inference on credit-assignment and whether, and how, it modulates fundamental signatures of reinforcement learning

  • A separate rich body of research shows that when reinforcement learning (RL) occurs in the face of state uncertainty, beliefs about states underlie the calculation of prediction errors and guide learning[1,2,3,4,5,6,7]

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Summary

Introduction

An extensive reinforcement learning literature shows that organisms assign credit efficiently, even under conditions of state uncertainty. Consider a standard trial-n + 1 (following an uncertainty trial-n) that offered for choice the ghost-nominated object (e.g. key) alongside an object (e.g. phone) from the trial-n non-selected pair that shared the previously inference-allowing, I, outcome (e.g. brown) with the ghostnominated object; (Fig. 4a).

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