Abstract

This article analyzes the creation process of two-dimensional computer animation. The research content of this paper includes key frame generation, production of intermediate images, layered production, coloring and rehearsal processing, reasonable use of library images, combined with specific applications of authoring tools such as Flash software, animo software, TOONZ software, and FlipBook software. The author studies the specific application of computer two-dimensional animation processing and editing technology. The purpose of this article is to optimize the process of computer two-dimensional animation creation and improve the application effect of the two-dimensional animation produced.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.