Abstract

One of the big challenges facing youth over all the world is unemployment. There are many reasons that unemployment exists specially within this community. It is mainly due to lack of jobs, knowledge, professional skills, and inability of the youth to recognise their potential as entrepreneurs. This is off course impact on national economy and there is a need to help this community to identify their individual potential at early stage and develop the necessary educational and training tools that can help them to overcome such unemployment challenge. This ongoing research programme is mainly focused on researching into early-stage identification of young entrepreneurs and aiming to develop the tools that can support them in short and long development. This paper presents the initial outcomes of whether virtual reality and augmented reality tools can offer advanced educational and training tools, better suited to entrepreneurs than conventional classroom-based training. It is important to mention that key part of this research programme is also focused on integrating Artificial Intelligences tools. This is to enhance the tools learning experience and meet individual needs. The outcomes of this studies are reported in the other paper published in this conference.

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