Abstract

Virtual Reality is used in various ways for creating a storytelling experience. It gives us the opportunity to imagine one’s life events as a story, and in settings that are intended to aid the self, such as treatment of trauma, anxiety, phobia, etc. This paper discusses the ways that challenging experiences change the way people perceive their life narratives and form their memories. This paper suggests that virtual reality (VR) can be used for the exploration of alternative scenarios in order to see one’s overall line of life in a new and healthier way. Considering the theoretical background of the narrative self, this research proposes a novel view of VR immersion as a medium for constructing a new storyline and attitude to the past. The approach would also influence attitudes regarding the present and future, and thus better shape the narrative of the self, which can lead to healthier life experiences.

Highlights

  • Virtual reality (VR) presents the opportunity for storytelling experiences [1,2,3,4] and representations of the self [5,6,7,8]; as such, it should be considered a powerful tool for representing events that comprise people’s memories

  • This paper considers the philosophical idea of the narrative self [15,16,17], in addition to reviewing studies which have explored the impact of the virtual on the real self [18,19,20], to propose a novel view on the way the line of life is experienced and may be represented in VR

  • The line of life, which is an understanding of the self, forms as a narrative explanation of the events stored in the memory [21]

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Summary

Introduction

Virtual reality (VR) presents the opportunity for storytelling experiences [1,2,3,4] and representations of the self [5,6,7,8]; as such, it should be considered a powerful tool for representing events that comprise people’s memories. The line of life, which is an understanding of the self, forms as a narrative explanation of the events stored in the memory [21]. It is an abstract and personalized interpretation that can be represented in VR, and it can be analyzed. The narrative nature of the self and the storytelling features of VR, as a tool of great flexibility, allow for movement through narratives the way traditional storytelling techniques do [24], forming a truly successful approach to a new look upon one’s line of life

Serious Applications of VR
VR for Training or Treatment
Reexperience and Recreation of the Line of Life
Self-Narrative and Line of Life
Psychological as a Break the Narrative
Addressing the Break in the Narrative Line
Detaching from the Self
Authoring the Experience of Line of Life in VR
Designing VR Experience to Create New Meaning and Explanation
Final Remarks
Ethics Statement
Full Text
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