Abstract

An important problem in creating photorealistic 3D city maps is to interpret and clear building facades from foreground objects. Modern image recovery algorithms either yield poor quality and require much time or need substantial interaction with the user. In this paper, a new algorithm for recovering texture of building facades, which is based on information on regularity of their structures, is presented. The structure is described by a set of nonintersecting lattices of similar rectangular fragments. An algorithm for searching such structures is proposed. The algorithms are compared with the existing ones on available image databases.

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