Abstract

Nowadays, many people have left their country’s traditions and cultures due to advancement of technologies. Indonesia is rich in diversity, also its traditional games that are an inseparable part of Indonesian culture that should be preserved. Traditional games are almost unknown and abandoned as children lack early knowledge because parents and teachers disregard their important role in teaching these games to children. Traditional games are not up- to-date and are replaced by modern and digital games. Moreover, children nowadays have less free time and are physically less active. Additionally, there are less fields to play nowadays. This project aims to re-introduce Indonesian traditional games by creating an interactive multiplayer table game about Gobak Sodor for Indonesian children from Generation Z, especially those around 9-12 years old. It also aims to overcome misconceptions that traditional games are not fun and increase interest on traditional games. The research methodology was done through literature studies, qualitative methods including site visits and in-depth interviews. Overall, the game can be a fun playing experience that can be played in limited space and time to re-introduce traditional games to children and encourage them to preserve Indonesian culture.

Highlights

  • The world of children is the world of playing

  • The development of modern and electronic devices makes traditional games almost unknown and abandoned as children lack early knowledge of Indonesian traditional games because parents and teachers disregard their important role in teaching these to the children

  • To solve the problems mentioned, this project aims to reintroduce Indonesian traditional games by creating an interactive multiplayer table game about Gobak Sodor for Indonesian children from Generation Z, especially those around 9-12 years old, who live in urban areas and are digital natives

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Summary

Introduction

Especially for children, and cannot be separated from children’s lives [1] This is because humans are “Homo Ludens”, a concept that man plays games [2]. Children of all ages like to play traditional games. It is very rare to see children from Generation Z playing traditional games nowadays, even in the villages, as the number of children playing traditional games diminished [3]. This is because children from the new generations, especially those who live in urban areas, have grown up depending on technology, the Internet, and social media. The development of modern and electronic devices makes traditional games almost unknown and abandoned as children lack early knowledge of Indonesian traditional games because parents and teachers disregard their important role in teaching these to the children

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