Abstract
The authors study the performance of four different approaches for providing the queuing necessary to smooth fluctuations in packet arrivals to a high-performance packet switch. They are (1) input queuing, where a separate buffer is provided at each input to the switch; (2) input smoothing, where a frame of b packets is stored at each of the input line to the switch and simultaneously launched into a switch fabric of size Nb*Nb; (3) output queuing, where packets are queued in a separate first-in first-out (FIFO) buffer located at each output of the switch; and (4) completely shared buffering, where all queuing is done at the outputs and all buffers are completely shared among all the output lines. Input queues saturate at an offered load that depends on the service policy and the number of inputs N, but is approximately 0.586 with FIFO buffers when N is large. Output queuing and completely shared buffering both achieve the optimal throughput-delay performance for any packet switch. However, compared to output queuing, completely shared buffering requires less buffer memory at the expense of an increase in switch fabric size.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.