Abstract

Abstact- folk songs in indonesia's is wealth cultural heritage most of our ancestors. In this modern era narrower the knowledge of their own folk songs due to the influx of foreign cultures. Augmented is a new technology to display digital visual in the real world. This technology is very interesting when applied in the field of entertainment. This Research Report contains about how to create a game titled Tembang which aims to preserve the songs of the region that originated from the Indonesian. In this game will provide information about the local songs along with their origin, packed in Augmented Reality technology, with challenge quizzes, and there is a gift feature to make players interested in completing the game.

Highlights

  • In this Era, almost the entire community using smartphones

  • There are two categories of music that exists in Indonesia, the first traditional music from different areas, such as music, gamelan angklung, calung, talempong, tarling, and others

  • The formulation of gamebased Augmented Reality folk songs have 3 core subjects will be displayed in Augmented Reality (AR) is Video, 3D models, and folk songs

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Summary

Music Of Indonesia

Indonesia music is music that has been adopted and adapted in the past that have spread throughout the area tradition roots area of Indonesia. There are two categories of music that exists in Indonesia, the first traditional music from different areas, such as music, gamelan angklung, calung, talempong, tarling, and others. The second, the music that originally from overseas, but has become a community tradition of Indonesia, Kroncong, dangdut music, Malay, and other [3]

Augmented Reality
Technical Game Development
DISCUSSION
How many songs that you know in the game?
Findings
REFERENCE
Full Text
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