Abstract

We have great pleasure in welcoming you to the ninth annual International Computing Education Research Conference, ICER 2013, sponsored by the ACM Special Interest Group on Computer Science Education (SIGCSE). This year we are excited to visit our host city of San Diego, California, USA. This year's conference continues ICER's tradition of being the premier forum for computing education research, from discussions of preliminary ideas to presentation of contributions to the computing education research discipline. It also continues the more recent tradition of a doctoral consortium for students undertaking research in computing education. The call for papers attracted a record 70 submissions. All papers were double-blind peer-reviewed by members of the international program committee. After the reviewing, 17 research papers and five discussion papers were accepted (31%) for inclusion in the conference. There are also ten lightning talks and eleven doctoral consortium abstracts, and we have authors and presenters from eight countries: Australia, Canada, Germany, India, Ireland, Sweden, the United Kingdom, and the United States. The papers span a wide variety of topics, including use of games for learning, studies of students entering the field, work replicating previous well-known studies of students, and thoughtful analysis of well-known, long-standing community efforts. Additionally, we have work exploring the impact of classroom pedagogies, work developing learning theory in computing education, and exploration of student understanding through quantitative analysis of student work captured online.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.