PENGEMBANGAN E-MODUL PERUBAHAN LINGKUNGAN BERBASIS PROBLEM BASED LEARNING SEBAGAI BAHAN AJAR SISWA KELAS X SMA
This research aims to develop an environmental change e-module based on problem based learning that is feasible and practical. This research uses a research and development (R&D) model with Sugiyono's development design which is limited to stage 7. The product trial subjects were 21 class XI G students at SMAN 4 Blitar City and 1 Biology teacher at SMAN 4 Blitar City. The data collection instruments used included expert validation questionnaires, and student and teacher readability questionnaires. The results of the development research show that problembased learning based e-modules are feasible and practical as shown by 1) product feasibility consisting of material validation of 87.85%, language validation of 85%, and learning validation of 93.75% with the very feasible category 2) product practicality with a student readability test of 93.69% and a teacher readability test of 96% in the very practical category.
- Research Article
- 10.33394/jtp.v8i4.8877
- Oct 20, 2023
- Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran
LKPD (Student Worksheet) based on discovery learning is intended to provide learning knowledge directly in the process of meaningful learning activities so as to direct students to find learning concepts. This study aims to determine the level of feasibility, practicality and effectiveness of LKPD based on Discovery Learning to train students' critical thinking skills on respiratory system material. Researchers used the R&D (Research and Development) method using a 4-D development model (Define, Design, Development and Desemminate) developed by S. Thiagarajan, Dorothy S. Semmel, and Melvyn I. Semmel in 1974. The test subjects in the study consisted of 36 students from class XI IPA SMA PAB 4 Sampali. The results showed that the feasibility value of developing LKPD from material experts was 86.1% with the very feasible category and LKPD experts by 75% with the feasible category. Then the percentage of practical scores for LKPD development from biology teachers and students of science XI was 82.14% and 83.47% respectively with the practical category. The effectiveness of LKPD development based on individual completeness from the pre-test and post-test students obtained an average N-Gain score of 62.14, so the use of the method has been effective because the N-Gain normality value obtained between 0.30 < g < 0.70 with the "effective" criterion. Then for the N-Gain score value of 0.62, this value is in the medium category because the N-Gain score is between 0.3-07 with the category "medium N-Gain". From the overall results including valid, practical and effective categories, it can be concluded that LKPD based on Discovery Learning on the equipment system material is suitable for use and distribution to PAB 4 Sampali High School.
- Research Article
- 10.31943/mangiferaedu.v8i2.182
- Jan 31, 2024
- Jurnal Mangifera Edu
This study is based on students’ inability to solve problems in psychotropic material, which is caused by students' low reasoning power and tendency to memorize the material. To address these issues, consider using PBL-based e-pocket book media used for this study. The purpose of this study is to develop e-pocket book media based on PBL that are feasible, practical, and effective in improving students' problem-solving skills and motivating them to learn. The research was conducted in November 2022 - May 2023. The RnD research method was used in conjunction with the ADDIE development design. Interview guidelines, learning observations, expert assessment sheets, teacher and student response questionnaires, and student motivation questionnaires in learning were used to assess learning. The qualitative data analysis was obtained from media and material expert advice, teacher and student response questionnaires, student motivation questionnaires, learning observations, and interviews. The validation result of media experts yielded a quantitative 96% very feasible category while material expert validation yielded a 92% very feasible category. The results of the teacher's response questionnaire were 91%, while the student response was 89% in the very practical category. A questionnaire on student motivation in learning after using e-pocket book media was also obtained by 86%. Furthermore, the results of the independent sample t-test, show the result where Tcount>Ttable. It can be concluded that PBL-based e-pocket book media is very feasible and practical to use in learning and can improve students' problem-solving abilities on psychotropic material and motivate students in learning.
- Research Article
- 10.62383/bilangan.v3i1.414
- Feb 10, 2025
- Bilangan : Jurnal Ilmiah Matematika, Kebumian dan Angkasa
The mathematics learning process at high school level often faces challenges in terms of difficulties in understanding concepts. Conventional learning media is not interesting and interactive enough so it is less effective in understanding the material. This research aims to produce learning media using PowerPoint on the subject of statistics for class X. The development model used is the R&D model with the ADDIE development pattern, which consists of five stages: analysis, design, development, implementation and evaluation. The data collection technique used was a questionnaire. Data collection instrument that will obtain quantitative and qualitative data. Qualitative data was obtained from suggestions and input, while quantitative data was obtained from questionnaire calculations. The data analysis technique used is validation data analysis and learning media practicality data. The results of research validation analysis by three validators, namely media experts, material experts and learning experts using a Likert scale, show that the average validation of learning media is in the very feasible category. Apart from that, the results of the analysis of student response questionnaires, which involved thirty-two students, showed that the learning media obtained an average that fell into the very practical category. The conclusion of this research is that the interactive PowerPoint learning media on the subject of statistics, the material focusing on single data, has been tested and proven to be very feasible and very practical.”
- Research Article
- 10.26740/jpak.v11n3.p241-252
- Dec 1, 2023
- Jurnal Pendidikan Akuntansi (JPAK)
Innovation in creating learning media so that it can adapt to technological developments is an innovation that is needed in learning. This study aims to develop interactive learning media based on Android and HTML assisted by Lectora Inspire and then also analyze the feasibility, effectiveness and practicality of the media developed into general journal material. The development of this interactive learning media was developed using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Data collection instruments used validation sheets, pre-test post-test sheets and also student response sheets. The material expert validation score was 94% with the very feasible category, the media expert validation score was 100% with the very feasible category, the learning practitioner validation score was 96.3% with the feasible category, and the user validation score was 98.1% with the very feasible category. With an average score of 97.1%, the media is considered very feasible to use. The practicality of the media gets a score of 82.15% which is in the very practical category, and the effectiveness of the media gets a score of 82.85% in the effective category.
- Research Article
3
- 10.23960/mtk/v9i1.pp1-11
- Mar 30, 2021
- Jurnal Pendidikan Matematika Universitas Lampung
The purpose of this research is to produce an E-module based on Contextual Teaching and Learning in Geometry Transformation material that is valid and practical so that it can be used as one of the mathematics learning resources, especially the material of transformation geometry. The type of research used is research and development. The model used is the Plomp model. The stages used in this development model only phase 1 to phase 4, namely is a preliminary investigation, design, realization/construction, evaluation, and revision. The types of questionnaires used were expert validation and a student response questionnaire. Based on the results of expert validation the results of the material and the language expert validation percentage were 83.08% (very feasible category), design experts 86.11% (very feasible category) so that the overall material and language validation results and design were 84.56 % (very decent category). The results of the small group trials obtained from the student questionnaire responses to the mathematics E-Module were 88.6% (very practical category). Based on the results, it can be concluded that the E-Module mathematics based on Contextual Teaching and Learning (CTL) on the transformation geometry material assisted by Flipbook Maker is very feasible and very practical to be used as one of the sources of mathematics learning, especially on geometry material transformation.
- Research Article
1
- 10.33369/jk.v4i2.12394
- Sep 26, 2020
- Kinestetik : Jurnal Ilmiah Pendidikan Jasmani
The problem’s background in this study’s the lack of variations in explosive power training used for leg muscles and the lack use of plyometrics in Physical Education courses. This resulted in the lower results of student's vertical jump jumps seen from the initial test of Physical, Health, and Recreation Education student's vertical jump. To overcome this, a plyometrics training model was developed to provide a Physical Education variety courses for the explosive power of student leg muscles. This research aims to develop a valid, practical, and effective plyometrics training model. This research type’s research and development with a 4D model (Define, Design, Develop, Dessiminate). The subjects of the plyometrics exercise trial were 6 Health and Recreation Physical Education students in 2020. The data collection instruments used were validation sheets, practicality sheets, effectiveness sheets, and vertical jump tests for explosive power. Analysis results on the validity test obtained an average value of 92.5% with a very valid category. Practicality test obtained an average of 76.52% with the practical category. Then in the effectiveness test, the average vertical jump jump test was obtained with an average of 67% with the effective category. Thus, it can be concluded that the plyometrics training model for Physical, Health, and Recreation Education students can be applied to their lectures ‘bout valid, practical and effective categories. Practicality test obtained an average of 76.52% with the practical category. Then in the effectiveness test, the average vertical jump jump test was obtained with an average of 67% with the effective category. Thus, it can be concluded that the plyometrics training model for Penjaskesrek students can be applied to Physical, Health, and Recreation Education’s lectures in valid, practical and effective categories. Practicality test obtained an average of 76.52% with the practical category. Then in effectiveness test, the average vertical jump test was obtained with an average of 67% with the effective category. Thus, it can be concluded that the plyometrics training model for Physical, Health, and Recreation Education students can be applied to their lectures in the valid, practical and effective categories.
- Research Article
- 10.33394/jtp.v9i2.11425
- Apr 30, 2024
- Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran
This study aims to analyze and develop video media that is valid and practical as a medium for promoting embung puri idaman tourism in purwosari village, East Oku district. This research is a development research using the borg and gall research model. The practicality and validity of the media were assessed by three expert validators, namely language expert validation, media expert validation, and material expert validation. The implementation of promotional video media was carried out in two stages, namely one to one trials and small group trials. The result of this study is a promotional video media tour that has an average level of validity on experts 93.5% with a very practical category. While the feasibility score at the one to one stage is 97.5% with a very feasible category, and at the small group stage is 86.42% with practical and valid categories. Based on the results of the above research, therefore, the tourism promotion video media developed attracts the attention of potential tourists, which is stated to foster interest in visiting Embung Puri Idaman so that it can be used.
- Research Article
- 10.59890/ijatss.v2i3.1504
- Mar 30, 2024
- International Journal of Advanced Technology and Social Sciences
Educators play a very important role in developing learning tools that are interesting and appropriate to students' needs. The aim of this research is to determine the validity, practicality and effectiveness of biology laboratory equipment catalog media products as a student learning resource. The development model used in this research is the Analysis, Design, Development, Implementation and Evaluation (ADDIE) model. Product trials were carried out on a limited scale with research subjects consisting of 25 class X MIPA 3 students and 2 biology teachers at SMA Negeri 3 Majene. Validity data for catalog media was obtained from media expert validators and material experts, practicality data was obtained from the results of questionnaire analysis of teacher and student responses to catalog media, while effectiveness data was obtained from data analysis of students' cognitive learning outcomes. The results of data analysis on the validity of the media catalog show a validity level of 4.2 which is included in the valid category, while the results of analysis of practicality data based on teacher and student response questionnaires are 96.2% and 80.7% in the very practical category as well as analysis results based on learning outcomes tests Cognition was obtained at 72% in the effective category. This research and development shows that the biology laboratory equipment catalog media is valid, practical and effective for use as a student learning resource
- Research Article
- 10.60132/edu.v1i1.96
- Aug 31, 2023
- Jurnal Edukasi
This study aims to develop Pop Up Book learning media that can be used as a varied learning medium for grade IV Elementary Schools. The research method used is the Research and Development (R&D) model used, namely the Borg and Gall model carried out in seven stages, namely Research and Information collection, Planning, Develop Preliminary form of Product, Preliminary Field Testing, Main Product Revision, Main Field Testing, Operational Product Revision. Data collection techniques, researchers used feasibility questionnaires and practicality questionnaires. The instrument uses a validation sheet and a questionnaire sheet.The results showed that the score obtained from the validation of media experts got a score of 80% in the feasible category, material validation obtained a score of 80% in the feasible category. The initial field trials of the students' responses were 75% in the practical category, the main field trials of the students' responses obtained a score of 76% in the practical category, the teacher's response obtained a score of 91% in the very practical category.
- Research Article
- 10.22460/jiml.v7i2.20175
- Jun 8, 2024
- (JIML) JOURNAL OF INNOVATIVE MATHEMATICS LEARNING
This study aims to measure the level of validity, practicality and effectiveness of Problem Based Learning social arithmetic teaching materials assisted by Liveworksheets. This study uses the Research and Development (R&D) method of Sugiyono's development model which consists of 10 stages which are limited to step 7, namely: potential and problems, data collection, product design, design validation, design revision, product trial, and product revision. The research subjects were: a VII grade math teacher, 10 VIII grade students, and 30 VII grade students. Instruments in this study include: interview sheets, validation sheets, student response questionnaires, and mathematical communication skills tests. Data processing techniques in the form of quantitative data analysis include validity analysis, practicality analysis, and effectiveness analysis of test results. The results of this study that LKPD teaching materials have met the eligibility criteria. This is because based on the results of the validation of experts who get a score of 80% which is considered valid. In the limited product trial, a score of 81% was obtained in the very practical category. As well as extensive product trials obtained a score of 85% with a very practical category. Then during the effectiveness test, it got a score of 80% with the effective category. Thus teaching materials in the form of learner worksheet are suitable for use in the learning process.
- Research Article
- 10.23960/mtk/v10i4.pp392-404
- Dec 31, 2022
- Jurnal Pendidikan Matematika Universitas Lampung
The purpose of this research is to develop and produce ethnomathematical-based tutorial videos on valid and practical sequences and series material. The model used in this development is the ADDIE model with the stages: Analysis, Design, Development, Implementation, Evaluation. At the Implementation stage in this study, researchers only focused on producing products that were valid and practical. The data collection instruments in this study were in the form of a validation questionnaire by experts and a practicality questionnaire by students. The validity of the product that has been developed is seen from the results of validation by experts consisting of 2 competent material experts and 2 competent media experts with a percentage of 81% which is included in the very feasible category. The level of practicality of the product that has been developed is obtained from the results of student response questionnaires. Respondents from this study were 10 students of class XI SMA Negeri 2 Tegineneng with a final result percentage of 87% and included in the very practical category. From the results of the assessment, it can be stated that the resulting product meets the criteria of being feasible and practical.
- Research Article
- 10.29100/bicone.v1i1.51
- Sep 24, 2025
- BICONE (Bhinneka International Conference)
This research is motivated by the low interactivity of learning media used in the subject of Basic Principles of Computer and Telecommunications Network Engineering (TJKT) for 10th-grade students at SMK PGRI Kras Kediri. The conventional learning process makes students less active and has difficulty understanding the material. This study aims to develop mobile-based learning media in the form of an e-Module that can be accessed via Android devices using the Smart Apps Creator application. This research method uses the 4-D development model (Define, Design, Develop, Disseminate). Data collection instruments were validation questionnaires from media experts and material experts, as well as student response questionnaires to assess the product's validity and practicality. The validation results show that the developed learning media is in the very valid category, with percentages from media expert 1 at 84%, media expert 2 at 94%, and a material expert at 87%. The practicality tests on small and large groups showed results of 89% and 90%, respectively, which are included in the very practical category. Based on these results, the e-Module learning media is declared feasible and effective for use in the learning process of TJKT Basic Principles, and it supports the implementation of the Independent Curriculum.
- Research Article
- 10.33394/bioscientist.v13i1.11168
- Mar 24, 2025
- Bioscientist : Jurnal Ilmiah Biologi
This study aims to produce e-modules accompanied by mindmaps on Protista material for class X SMA/MA which is practical. This type of research is Research and Development (R&D) using the ASIE model, namely analyze, strategize, implement, and evaluate. The research subjects were 1 biology teacher and 18 students with a data collection instrument in the form of a practicality questionnaire. The results showed that (1) e-modules accompanied by mind maps that have been developed are very practical as evidenced by the percentage value of the practicality test by teachers in the aspect of ease of use of 96.67% with a very practical category, the aspect of learning time efficiency of 100% with a very practical category, and the benefit aspect of 100% with a very practical category. (2) e-modules accompanied by mind maps that have been developed are very practical as evidenced by the percentage value of the practicality test by students in the aspect of ease of use of 89.2% with a very practical category, the efficiency aspect of learning time of 84.95% with a very practical category, and the benefit aspect of 92.2% with a very practical category.
- Research Article
1
- 10.55324/ijoms.v1i8.151
- May 28, 2022
- Indonesian Journal of Multidisciplinary Science
The development of this learning media is carried out to produce contextual-based interactive e-modules with the help of a professional flip pdf application that meets the valid, practical, and effective categories. So that it is useful for students in improving understanding of the flat-sided geometry material, especially the cube and beam submaterial. The research instruments used were lesson plans, material validation sheets and e-module media, pretest and posttest, as well as student and teacher response questionnaires. After all instruments, lesson plans, and e-modules are in the valid category, then they are tested in small groups and in the field. The results showed that: (1) the E-Module was in the valid category in terms of material and media, namely (92.70% and 90.97%) with a very feasible category; (2) the E-Module has met the practical value of the responses of students and teachers, namely (87.05% and 87.5%) in the very practical category; (3) The E-Modul meets the criteria of being effective with the completeness of student learning outcomes reaching 90% of students who get a score of 75 and the achievement of each indicator/learning objective that exceeds 75% of the total students. Based on the analysis of the research results, the N-Gain was 0.72, so it was included in the high category providing the effectiveness of student learning outcomes.
- Research Article
- 10.21831/jipi.v9i2.60871
- Dec 20, 2023
- Jurnal Inovasi Pendidikan IPA
The aim of this research is to develop an electronic module that integrates STEM and PBL projects to improve students' critical thinking skills. Development research conducted using the ADDIE model. The research was conducted at Muhammadiyah 2 Junior High School (JHS) of Batu. Product trials were carried out involving 25 class VII students. The data collection instrument was carried out using a questionnaire given to media experts, material experts, teachers and students to test the feasibility and practicality of the media, as well as the pretest-posttest to measure students' critical thinking skills. The results of the study show four things: 1) the E-Module learning media is in the very feasible category with a weighting percentage of eligibility, namely 77.5% by media experts and 98% by material experts. 2) E-Module learning media is included in the very practical category by science teachers with a percentage of 97%, and the practical category by students with a percentage of 79%. 3) The results of the implementation show that students are very enthusiastic in participating in learning activities using the E-Module, seen from the percentage of aspects of interest in the media which reaches 86%. 4) E-Module learning media has a significant effect so that it has the potential to improve students' critical thinking skills (Sig = 0.000). Thus, the E-Module with the STEM approach based on the PBL Model can be used in learning environmental pollution material by students.
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