Abstract

Group activity recognition, a challenging task that a number of individuals occur in the scene of activity while only a small subset of them participate in, has received increasing attentions. However, most of the previous methods model all the individuals' actions equivalently while ignoring a fact that not all of them are contributed to the discrimination of group activity. That is to say, only a small number of key actors (participants) play important roles in the whole group activity. Inspired by this, we explore a new to Key idea to progressively aggregate temporal dynamics of key actors with different participation degrees over time from each person. Here, we focus on two types of key actors in the whole activity, who steadily move in the whole process (long moving time) or intensely move (but closely related to the group activity) at a significant moment. Based on this, we propose a novel Participation-Contributed Temporal Dynamic Model (PC-TDM) to recognize group activity, which mainly consists of a One network and a to Key network. Specifically, One network aims at modeling the individual dynamic of each person. to Key network feeds the outputs from the One network into a Bidirectional LSTM (Bi-LSTM) according to the order of individual's moving time. Subsequently, each output state of Bi-LSTM weighted by a trainable time-varying attention factor is aggregated by going through LSTM one-by-one. Experimental results on two benchmarks demonstrate that the proposed method improves group activity recognition performance compared to the state-of-the-arts.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.