Abstract
The world’s insect population is declining drastically. There is a need for education on the types, roles, bioecology, and management of insects. However, low student learning motivation is a common problem in education. A game-based learning media (PANSER) has been created to provide comprehensive information about insects, including their types, roles, bioecology, and management. This study investigates whether PANSER is helpful for teaching entomology, as assessed through participants’ functional and personal perceptions. The assessment also used pre and post-tests before and after playing the game to measure the learning outcome. The participant provided positive evaluations about both the functional and personal perspectives. Furthermore, the game effectively enhanced student learning, showcasing its value as an educational activity in the classroom.
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