Abstract

In this paper, we address the server selection problem for streaming applications on the Internet. The architecture we consider is similar to the content distribution networks consisting of geographically dispersed servers and user populations over an interconnected set of metropolitan areas. Server selection issues for Web-based applications in such an environment have been widely addressed; the selection is mostly based on proximity measured using packet delay. Such a greedy or heuristic approach to server selection will not address the capacity planning problem evident in multimedia applications. For such applications, admission control becomes an essential part of their design to maintain Quality of Service (QoS). Our objective in providing a solution to the server selection problem is threefold: first, to direct clients to the nearest server; second, to provide multiple sources to diffuse network load; third, to match server capacity to user demand so that optimal blocking performance can be expected. We accomplish all three objectives by using a special type of Linear Programming (LP) formulation called the Transportation Problem (TP). The objective function in the TP is to minimize the cost of serving a video request from user population x using server y as measured by network distance. The optimal allocation between servers and user populations from TP results in server clusters, the aggregated capacity of each cluster designed to meet the demands of its designated user population. Within a server cluster, we propose streaming protocols for request handling that will result in a balanced load. We implement threshold-based admission control in individual servers within a cluster to enforce the fair share of the server resource to its designated user population. The blocking performance is used as a trigger to find new optimal allocations when blocking rates become unacceptable due to change in user demands. We substantiate the analytical model with an extensive simulation for analyzing the performance of the proposed clustered architecture and the protocols. The simulation results show significant difference in overall blocking performance between optimal and sub-optimal allocations in as much as 15% at moderate to high workloads. We also show that the proposed cluster protocols result in lower packet loss and latencies by forcing path diversity from multiple sources for request delivery.

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