Abstract

Interest has emerged in the design of open-ended learning systems, characterized collectively as “learning environments.” Open-ended learning environments are comprehensive, integrated systems that promote cognitive engagement through learner-centered activities, concrete manipulation, and guided exploration. In this chapter, a conceptual framework for designing open-ended learning environments is presented. A brief summary of related research and theory is presented, similarities and differences between learning environments and conventional training and instruction are provided, the underlying foundations and assumptions of open-ended learning systems are summarized, and the implications for automated design are described.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.