Abstract

The use of evolutionary computing techniques in coevolutionary/multi-agent systems is becoming increasingly popular. This paper presents simple models of the genetic algorithm in such systems, with the aim of examining the effects of different types of interdependence between individuals. Using the model it is shown that, for a fixed amount of interdependence between coevolving individuals, the existence of partner gene variance and the level at which fitness is applied can have significant effects, as does the evaluation partnering strategy used.

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