Abstract

Understanding solar movement (e.g., solar diurnal motion) is difficult for those are beginning to learn about astronomy. Previous research has revealed that observation-based learning can help make astronomical phenomena clearer to understand for such learners. In this research, Smartphone Augmented Reality (AR) technology and 3D content were used to develop a multi-viewpoint Smartphone AR-based learning system (M-VSARLS) for solar movement observations that can be used in the real-world environment. The goal of this research is to assess the usefulness of the system, usability of the AR function and 3D content, and the overall effect of the system on the learner’s motivation through task-based experiments with follow-up questionnaires. The results show that the M-VSARL system is effective in improving the observational skills and learning ability of learners, and in enhancing their motivation to learn about solar movement.

Highlights

  • Previous research has shown that constructing a realworld-oriented learning environment is an optimal method to assist learners to grasp astronomical concepts effectively [1]

  • Tian utilized smartphone augmented reality (AR) and two-dimensional (2D) content to construct an observation-based learning environment, called the multiviewpoint smartphone AR-based learning system (MVSARLS), for lunar phase observations [3]; these phase observations could be made from the earth and universe viewpoints

  • The results showed that the M-VSARL system was effective in improving the learners’ observation skills and knowledge; further, it enhanced their motivation to learn about solar movement

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Summary

INTRODUCTION

Previous research has shown that constructing a realworld-oriented learning environment is an optimal method to assist learners to grasp astronomical concepts effectively [1]. Planetarium curators believe that the most important element in astronomy education is observing real stars from outdoor locations [2]. Based on this belief, Tian utilized smartphone augmented reality (AR) and two-dimensional (2D) content to construct an observation-based learning environment, called the multiviewpoint smartphone AR-based learning system (MVSARLS), for lunar phase observations [3]; these phase observations could be made from the earth and universe viewpoints. The participants were questioned about the operational usability, and the effect that the proposed system had in motivating them to conduct solar observations. The results showed that the M-VSARL system was effective in improving the learners’ observation skills and knowledge; further, it enhanced their motivation to learn about solar movement

AR IN ASTRONOMY EDUCATION
Learning Goal of Solar Observations
System Outline
Astronomy Simulation Model
AR View Function
Universe View Function
EXPERIMENT DESIGN
System Usability
System Satisfaction
CONCLUSION

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