Abstract

This paper focuses on a portion of a research project involving a group of inner-city middle school students who used SimCalc simulation software over the course of an entire school year to investigate ideas relating to graphical representations of motion and speed. The classroom environment was one in which students openly defended and justified their thinking as they actively explored and solved rich mathematical problems. The activities, generally speaking, involved functions that were intended to tap students’ real world intuitions as well as prior mathematical skills and understandings about speed, motion, and other graphical representations that underlie the mathematics of motion. Results indicate that these students did build ideas related to those concepts. This paper will provide documentation of the ways in which these students interpreted graphical representations involving linear and quadratic functions that are associated with constant and linearly changing velocities, respectively.

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