Abstract
By studying the logic that unites play, the rules of games and the body of players, this article intends to highlight a spatial mimesis through play and games. It consists of carrying out a Ricœurian anthropology of play and game, taking Ricœur's analysis of the relationship between time and narrative as a model. The article then shows that play prefigures the physical space as a lived space, that game configures a space of rules and that the player's body is refigured by the spatiality of the rules of the game. This application of the ternary model of Ricœurian mimesis thus allows a unified understanding of play and games by space, and of space by play and games.
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