Abstract
The high computational complexity and energy consumption of artificial intelligence (AI) algorithms hinder their application in augmented reality (AR) systems. However, mobile edge computing (MEC) makes it possible to solve this problem. This paper considers the scene of completing video-based AI inference tasks in the MEC system. We formulate a mixed-integer nonlinear programming problem (MINLP) to reduce inference delays, energy consumption and to improve recognition accuracy. We give a simplified expression of the inference complexity model and accuracy model through derivation and experimentation. The problem is then solved iteratively by using alternating optimization. Specifically, by assuming that the offloading decision is given, the problem is decoupled into two sub-problems, i.e., the resource allocation problem for the devices set that completes the inference tasks locally, and that for the devices set that offloads tasks. For the problem of offloading decision optimization, we propose a Channel-Aware heuristic algorithm. To further reduce the complexity, we propose an alternating direction method of multipliers (ADMM) based distributed algorithm. The ADMM-based algorithm has a low computational complexity that grows linearly with the number of devices. Numerical experiments show the effectiveness of proposed algorithms. The trade-off relationship between delay, energy consumption, and accuracy is also analyzed.
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More From: IEEE Transactions on Cognitive Communications and Networking
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