Abstract

Abstract : This report describes the effort to demonstrate the flexibility of CACI's Architecture for Behavior and Cognitive Modeling (ABCM) to incorporate and alternate between psychological models. For this project, the models were based on work in CACI's FYO2 Asymmetric Warfare (AM) project. This report also describes the development of a formal process to use Subject Matter Experts (SMEs) in the Knowledge Acquisition (KA) and Verification and Validation (V&V) for a model using a fuzzy rule set Knowledge Base (KB) . This plan and process was used to support the development of a more complete commander's model in the Agent-based Modeling and Behavior Representation (AMBR) program. The development involved the design, implementation, and testing of a significant larger, more complete KB, containing a total of 180-200 fuzzy rules. CACI developed two interchangeable psychological rule sets and a cultural and rudimentary socio-political rule set to influence the commander traits. A Graphical User Interface (GUI) was developed to build, analyze, and test the modularity of the psychological rule sets.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.