Abstract

There is growing evidence that infants display preferences for prosocial agents. However, recent studies have reported conflicting results about the impact of appearance on these preferences. The c...

Highlights

  • In the past decade, there has been increasing interest in infants’ ability to produce sociomoral evaluations

  • A secondary aim of this study was to compare visual preferences measured during the scenario and in the subsequent test phase, the assumption being that the former measure might prove more sensitive

  • Regarding aspects of behavior, our findings showed that infants exhibited a visual preference for the game-player over the game-breaker when the two interacted with a central partner

Read more

Summary

Introduction

There has been increasing interest in infants’ ability to produce sociomoral evaluations. A spontaneous tendency to prefer prosocial behavior has been observed in infants aged between 3 and 36 months, when they are exposed to a variety of competing social scenarios: helping versus hindering agents (e.g., involved in climbing a hill or opening a box); comforting versus threatening agents; fairly acting versus unfairly acting agents; or game-playing versus game-breaking agents (Holvoet et al, 2016a). In these studies, infants’ preferences for prosocial agents were demonstrated through their reaching behavior (Buon et al, 2014; Burns & Sommerville, 2014; Geraci & Surian, 2011; Hamlin & Wynn, 2011; Hamlin, Wynn, & Bloom, 2007; Scola, Holvoet, Arciszewski, & Picard, 2015)

Objectives
Results
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.