Abstract

Traffic simulations are made more realistic by giving individual drivers intentions, i.e., an idea of where they want to go. One possible implementation of this idea is to give each driver an exact pre-computed path, that is, a sequence of roads this driver wants to follow. This paper shows, in a realistic road network, how repeated simulations can be used so that drivers can explore different paths, and how macroscopic quantities such as locations of jams or network throughput change as a result of this.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.