Abstract

Designing with the surrounding environment has been consistently encouraged in architectural design and urban planning since the modernist movement. However, on-site design work is challenging for designers, because the current design tools can hardly merge virtual three-dimensional (3D) models with real surrounding environments for visualization and interaction. To address this challenge, we designed and developed a mixed reality (MR) tool called HoloDesigner. In this paper, we describe the development process and core components of HoloDesigner. Through an on-site design application at a community park, we demonstrated its main workflow and functionalities. The results proved that HoloDesigner could successfully render on-site 3D visualization as well as real-time interactions to control 3D models in the real surrounding environment. This research offers new insights on supporting on-site design work with MR technologies and contributes to overcoming the limitations of current MR tools for on-site visualization and interaction.

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