Abstract

of the digital generation, many of them come from a screen culture that assumes video game familiarity, if not expertise. Films and television programming are deeply imbued with these forms. Thus, scholars of film and television ought to understand born-digital media whether or not we wish to write about them. They are part of an imaging practice that is converging with what we have always called, by the most con ventional definition, cinema and television. *

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.