Abstract

Two-dimensional mesh-based models provide a good alternative to motion estimation and compensation. The estimation of the best node-point motion vectors is a challenging task. To this effect, Nakaya and Harashima (1994) proposed a hexagonal matching procedure. Toklu et al. improved the hexagonal search algorithm in terms of both motion-estimation accuracy and computational complexity by employing a hierarchy of regular meshes. Recognizing the limitations of regular meshes, Van Beek et al. (1997) extended Toklu et al.'s (1996) work by utilizing content-based meshes. Here, we provide an alternative hierarchical motion-estimation method with content-based meshes where hierarchical representations are employed for both the images and the irregular meshes in order to provide further improvements in computational complexity as well as motion accuracy. The comparison results are provided with real video sequences.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.