Abstract

Abstract Explorative learning in Virtual World concerns about student getting lost and without clear direction. More time is wasted through wondering around places rather than go through learning and training directly. This project is about how to design health course in Virtual World by using instructional design. On pilot study, episiotomy and dementia module is created in Second Life. The result is gathered and used for further development.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.