Abstract
The first digitization systems successfully used in curves with origin in mathematical calculations or experimental tests proved useless when they were the result of heuristic methods developed under aesthetic criteria. Renault engineer Pierre Bézier and Citroën engineer Paul de Casteljau found the solution by focusing on the period of ideation of shapes and not on their subsequent translation and integration into the digital domain, studying the working methods of designers and incorporating in the mathematical definition of their curves the own actions of drawing, understood as basic instrumental support in creative processes. This article traces and analyzes the strong relationship between Bézier’s original approach and the procedures driving the manual stroke as the main reason for the consolidation of his graphic proposal as the most effective model for the hand drawing of digital curves and its inclusion since that time and to the present day in the software used by architects.
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